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Interactive Rendering of Suggestive Contours with Temporal Coherence

Third International Symposium on Non-Photorealistic Animation and Rendering (NPAR), June 2004

Doug DeCarlo, Adam Finkelstein, Szymon Rusinkiewicz
Abstract

Line drawings can convey shape using remarkably minimal visual content. Suggestive contours, which are lines drawn at certain types of view-dependent surface inflections, were proposed recently as a way of improving the effectiveness of computer-generated line drawings. This paper extends previous work on static suggestive contours to dynamic and real-time settings. We analyze movement of suggestive contours with respect to changes in viewpoint, and offer techniques for improving the quality of strokes rendered for a moving camera. We describe practical algorithms for rendering drawings with contours and suggestive contours at interactive rates. Finally, we discuss techniques for improving the visual appearance of suggestive contours, in both the static and dynamic cases.
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Citation

Doug DeCarlo, Adam Finkelstein, and Szymon Rusinkiewicz.
"Interactive Rendering of Suggestive Contours with Temporal Coherence."
Third International Symposium on Non-Photorealistic Animation and Rendering (NPAR), pp. 15-24, June 2004.

BibTeX

@inproceedings{DeCarlo:2004:IRO,
   author = "Doug DeCarlo and Adam Finkelstein and Szymon Rusinkiewicz",
   title = "Interactive Rendering of Suggestive Contours with Temporal Coherence",
   booktitle = "Third International Symposium on Non-Photorealistic Animation and
      Rendering (NPAR)",
   year = "2004",
   month = jun,
   pages = "15--24"
}