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Adam Finkelstein
CoRN: Co-trained Full- and No-Reference Speech Quality Assessment
2024
GR0: Self-supervised Global Representation Learning for Zero-shot Voice Conversion
2024
White Box Search over Audio Synthesizer Parameters
2023
A𝛿: Autodiff for Discontinuous Programs – Applied to Shaders
2022
Audio Similarity is Unreliable as a Proxy for Audio Quality
2022
Controllable Speech Representation Learning via Voice Conversion and AIC Loss
2022
Learning from Shader Program Traces
2022
SQAPP: No-Reference Speech Quality Assessment via Pairwise Preference
2022
Bandwidth Extension is All You Need
2021
CDPAM: Contrastive learning for perceptual audio similarity
2021
HiFi-GAN-2: Studio-quality Speech Enhancement via Generative Adversarial Networks Conditioned on Acoustic Features
2021
A Differentiable Perceptual Audio Metric Learned from Just Noticeable Differences
2020
Acoustic Matching by Embedding Impulse Responses
2020
Editing Self-Image
2020
HiFi-GAN: High-Fidelity Denoising and Dereverberation Based on Speech Deep Features in Adversarial Networks
2020
Pose2Pose: Pose Selection and Transfer for 2D Character Animation
2020
High-Precision Localization Using Ground Texture
2019
Learning Bandwidth Expansion Using Perceptually-Motivated Loss
2019
Perceptually-motivated Environment-specific Speech Enhancement
2019
Text-based Editing of Talking-head Video
2019
A Mixed-Initiative Interface for Animating Static Pictures
2018
FFTNet: a Real-Time Speaker-Dependent Neural Vocoder
2018
PairedCycleGAN: Asymmetric Style Transfer for Applying and Removing Makeup
2018
Secondary Motion for Performed 2D Animation
2017
Simulating Strategy and Dexterity for Puzzle Games
2017
Triggering Artwork Swaps for Live Animation
2017
VoCo: Text-based Insertion and Replacement in Audio Narration
2017
Automatic Triage for a Photo Series
2016
CUTE: a Concatenative Method for Voice Conversion Using Exemplar-based Unit Selection
2016
Perspective-aware Manipulation of Portrait Photos
2016
Finding Distractors In Images
2015
IsoMatch: Creating Informative Grid Layouts
2015
MalLo: A Distributed, Synchronized Instrumentfor Internet Music Performance
2015
Palette-based Photo Recoloring
2015
TurkerGaze: Crowdsourcing Saliency with Webcam based Eye Tracking
2015
AudioQuilt: 2D Arrangements of Audio Samples using Metric Learning and Kernelized Sorting
2014
DecoBrush: Drawing Structured Decorative Patterns by Example
2014
Painting with Triangles
2014
RealPigment: Paint Compositing by Example
2014
Stylized Keyframe Animation of Fluid Simulations
2014
A No-Reference Metric for Evaluating the Quality of Motion Deblurring
2013
RealBrush: Painting with Examples of Physical Media
2013
Active Strokes: Coherent Line Stylization for Animated 3D Models
2012
HelpingHand: Example-based Stroke Stylization
2012
Pixelated Image Abstraction
2012
Where Do People Draw Lines?
2012
Perceptual models of viewpoint preference
2011
The PatchMatch Randomized Matching Algorithm for Image Manipulation
2011
Interactive Painterly Stylization of Images, Videos and 3D Animations
2010
Self-Similar Texture for Coherent Line Stylization
2010
Sketcha: A Captcha Based on Line Drawings of 3D Models
2010
The Generalized PatchMatch Correspondence Algorithm
2010
Two Fast Methods for High-Quality Line Visibility
2010
Video Tapestries with Continuous Temporal Zoom
2010
Fast High-Quality Line Visibility
2009
Fingerprinting Blank Paper Using Commodity Scanners
2009
How Well Do Line Drawings Depict Shape?
2009
PatchMatch: A Randomized Correspondence Algorithm for Structural Image Editing
2009
Adaptive Cutaways for Comprehensible Rendering of Polygonal Scenes
2008
Partial Visibility for Stylized Lines
2008
Video Puppetry: A Performative Interface for Cutout Animation
2008
Where Do People Draw Lines?
2008
Digital Bas-Relief from 3D Scenes
2007
Illustration of Complex Real-World Objects using Images with Normals
2007
Lighting with Paint
2007
Stylized Shadows
2007
Directing Gaze in 3D Models with Stylized Focus
2006
Line Drawings from Volume Data
2005
Tools and Applications for Large-Scale Display Walls
2005
Interactive Rendering of Suggestive Contours with Temporal Coherence
2004
Coherent Stylized Silhouettes
2003
Suggestive Contours for Conveying Shape
2003
A Framework for Geometric Warps and Deformations
2002
A Reflective Symmetry Descriptor
2002
Fine Tone Control in Hardware Hatching
2002
Improving Progressive View-dependent Isosurface Propagation
2002
Stylized Video Cubes
2002
Video Mosaics
2002
WYSIWYG NPR: Drawing Strokes Directly on 3D Models
2002
Data distribution strategies for high-resolution displays
2001
Progressive View-Dependent Isosurface Propagation
2001
Real-Time Fur over Arbitrary Surfaces
2001
Real-Time Hatching
2001
Automatic alignment of high-resolution multi-projector displays using an uncalibrated camera
2000
Building and Using A Scalable Display Wall System
2000
Lapped Textures
2000
Non-Photorealistic Virtual Environments
2000
Performance-Driven Hand-Drawn Animation
2000
Shadows for Cel Animation
2000
Robust Mesh Watermarking
1999
Texture Mapping for Cel Animation
1998
Multiperspective Panoramas for Cel Animation
1997
Multiresolution Video
1996
Fast Multiresolution Image Querying
1995
Multiresolution Curves
1994